IoGetCurrentIrpStackLocation in the debugger

Today I had occasion to debug a problem with some IRP handling code in my driver. In the particular debugger session I found myself in, I wanted to examine some of the Irp parameters, found in the current stack location. Unfortunately I had only a pointer to the Irp in this code, and therefore needed to figure out how to find the stack location pointer using the debugger. Fun!

The function that does this in code is IoGetCurrentIrpStackLocation, which I decided to disassemble. The first part of the function basically just checks the StackCount and CurrentLocation members of the Irp to make sure that everything is ok. (This fires an assert if it doesn’t check out.) Then near the bottom of the function, we find

drv!IoGetCurrentIrpStackLocation+0x42 [source language="removed"][/source]:
23318 9dc43ea2 8b4d08          mov     ecx,dword ptr [ebp+8]
23318 9dc43ea5 8b4160          mov     eax,dword ptr [ecx+60h]
23319 9dc43ea8 8be5            mov     esp,ebp
23319 9dc43eaa 5d              pop     ebp
23319 9dc43eab c20400          ret     4

So first this moves the Irp pointer into ecx, and then goes to offset 60 within that structure (which happens to be outside the range of the documented structure), and puts the pointer there into eax for return to the caller. So I try that in my debugger and compare with the output of the !irp command.

kd> !irp 9f104f68
Irp is active with 1 stacks 1 is current (= 0x9f104fd8)
 No Mdl: System buffer=9f08cbf0: Thread 88e05558:  Irp stack trace.  
     cmd  flg cl Device   File     Completion-Context
>[  e, 0]   5  1 88dcbd18 88e05ab8 00000000-00000000    pending
	       FileSystemFSLX
			Args: 0000040c 00000000 94000004 00000000

kd> dd 9f104f68+60 L1
9f104fc8  9f104fd8

kd> db 9f104fd8
9f104fd8  0e 00 05 01 0c 04 00 00-00 00 00 00 04 00 00 94  ................
9f104fe8  00 00 00 00 18 bd dc 88-b8 5a e0 88 00 00 00 00  .........Z......
9f104ff8  00 00 00 00 15 15 15 15-?? ?? ?? ?? ?? ?? ?? ??  ........????????

At this point, I now realized that this structure that I needed to look at really doesn’t provide anything that’s not already provided in the !irp output. The Args output of that command correspond to the members of the IO_STACK_LOCATION.Parameters union. In this case, I am looking at a device control Irp, so these parameters are OutputBufferLength (40c), InputBufferLength (0), IoControlCode (94000004), and Type3InputBuffer (0).

So I guess the bottom line of this post is that !irp is cool and does just what you need it to, I just had to poke around a little bit before I realized it.

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